11-27-2023, 06:13 PM
Hey guys!
I would like to know if there is any way to reduce the mesh of more complex objects without losing quality, and do this using blender or zbrush, I've already tried some following a tutorial on YT and the object ends up losing quality and the mesh doesn't reach be reduced efficiently when sending to SL.
In the PrimPossible store "1 PRIM" they even have some things that are somewhat complex and with very low Li (prims), how do they do that, what would be the technique for doing so?
I would like to know if there is any way to reduce the mesh of more complex objects without losing quality, and do this using blender or zbrush, I've already tried some following a tutorial on YT and the object ends up losing quality and the mesh doesn't reach be reduced efficiently when sending to SL.
In the PrimPossible store "1 PRIM" they even have some things that are somewhat complex and with very low Li (prims), how do they do that, what would be the technique for doing so?